Scene/Game View: Button triggers another Button when multiple Canvases are used in multiple windows Project Browser: Project Browser shows package resources when package visibility is disabled Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Native Window Management: Crash on core::Join & _ptr64,char const (& _ptr64),core::basic_string_ref > when the Editor runs out of memory saving an invalid override Metal: Rendering freezes when the orientation is changed Metal: Editor freezes when exiting Play Mode if the Game window position was changed or undocked during Play Mode MacOS: Crash on objc_msgSend when the Editor UI gets redrawn IOS: App freezes and the "You can attach a managed debugger now if you want” message doesn’t show up when running the app on iOS devices with the "Wait For Managed Debugger" setting enabled HD RP: The Editor becomes unresponsive and the machine performs worse when the Editor is opened 3D Physics: Editor crashes on nv::cloth::FabricCookerImpl::cook when entering Play ModeĪsset Importers: Crash on "'anonymous namespace'::ConvertFBXShapes" when importing an FBX file
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